.: ZombieMod Recommended Maps
Moderators: c0ldfyr3 , Mods , [CSSMC]
Posts: 248 Joined: Sun Jun 04, 2006 1:36 pm
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by icepick66 » Mon Jun 05, 2006 6:51 pm
This map was originally for zombie horde, but i ported it over to zombie mod, it requires a lot of players
Players: 64
Description: Basic lake for zombies and humans to play in, this map shows their can be beauty in simple designs
FPS: min 100 (My machine)
Download:
Download here for zombie mod - Version one opens with winrar
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Original zombie horde map:
Download Here for Zombie Horde
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Nav file is below,
Last edited by
icepick66 on Sun Jun 11, 2006 2:57 pm, edited 7 times in total.
Zombie server: 136 maps, 36 slots, fast download, Intelebot, Anti spawn camping!
Long time zombie mod supporter
Posts: 278 Joined: Wed Apr 26, 2006 3:28 pm
Location: Austin, TX
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by lex_talionis » Mon Jun 05, 2006 7:51 pm
nice sky box...makes me want to grab the ole fishing pole
lex
Posts: 22 Joined: Thu Jun 08, 2006 3:23 am
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by NPW_Thundar » Thu Jun 08, 2006 3:29 am
This is fun map, but for few of us admins that run bots, the bot nav takes FOREVER to make! It took me 16 hrs on a P4 3.4 with 2 gigs of mem to auto make!!! The bots perform well on this map, and so that no one else has to go through this I thought I would post it up for everyone. Enjoy!
You can check out out Zombie server at
www.npwcs.com
Attachments
zombie_lake.nav.zip
.nav file, in BZ2 format. (3.5 MiB) Downloaded 868 times
Posts: 474 Joined: Sun Apr 23, 2006 6:47 pm
Location: Dublin, Ireland
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by c0ldfyr3 » Fri Jun 09, 2006 8:24 pm
Good game earlier IcePick and cant wait to play this map tomorrow itll be the first thing i do, promise
Posts: 248 Joined: Sun Jun 04, 2006 1:36 pm
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by icepick66 » Fri Jun 09, 2006 8:28 pm
good game coldfyr3,
16 Hours?, your realy dedeicated to my map then, wow
nice to hear that. if you realy wated a nav,you should of asked i could of custom made one, which would of took about a hour, srry
.
Posts: 474 Joined: Sun Apr 23, 2006 6:47 pm
Location: Dublin, Ireland
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by c0ldfyr3 » Fri Jun 09, 2006 9:00 pm
16 hrs huh? Is that sarcasm
?
Posts: 248 Joined: Sun Jun 04, 2006 1:36 pm
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by icepick66 » Fri Jun 09, 2006 9:04 pm
wernt you going to the pub?
for my next zombie map, im thinking of a dev texture map :p, bit of crappy detail
Posts: 332 Joined: Mon Apr 24, 2006 4:45 am
Location: Los Angeles
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by Undisclosed » Sat Jun 10, 2006 12:43 am
the texture is perfect, but the gameplay is terrible
Posts: 248 Joined: Sun Jun 04, 2006 1:36 pm
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by icepick66 » Sat Jun 10, 2006 10:15 am
as i said you need at least 30 players, this map was made for a clan guy who had a 64 player server, of course its way to big for 10 players.
Posts: 544 Joined: Fri May 12, 2006 8:48 pm
Location: Germany
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by MoOnLiGht » Sat Jun 10, 2006 10:23 pm
this map lame
there is an hole in the map, the players going out to the map
there are all under the map in an wide space
not good
Posts: 248 Joined: Sun Jun 04, 2006 1:36 pm
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by icepick66 » Sun Jun 11, 2006 12:09 pm
Fixed, Download version 1
Posts: 28 Joined: Sun Aug 27, 2006 5:15 am
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by CyberMew » Sun Aug 27, 2006 5:44 am
Posts: 248 Joined: Sun Jun 04, 2006 1:36 pm
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by icepick66 » Tue Aug 29, 2006 7:09 am
somone on the team must of deleted it
, ive reuploaded it
Zombie server: 136 maps, 36 slots, fast download, Intelebot, Anti spawn camping!
Long time zombie mod supporter
Posts: 3 Joined: Sun Sep 10, 2006 11:33 pm
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by Hellfire1190 » Sun Sep 10, 2006 11:43 pm
i downloaded this map but it looks nothing like the picture, everything is grey and boring looking. And when i start the server it says something about the map exceeding the 16 mb limit, and my friends cannot download it.
Posts: 179 Joined: Fri Jul 14, 2006 8:02 pm
Location: USA, Texas
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by Boo » Mon Sep 11, 2006 9:37 pm
That means you need to compress the file because your server doesn't support maps over 16 Bit.
Are you able to post more screenshots?
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